PerceptShift Embodied VR:
Experimental Study of Child vs. Adult Avatar Effects in Urban Spatial Perception

This project investigates how embodying child and adult avatars in urban-scale virtual reality environments influences spatial cognition and design preferences. By navigating virtual city routes in different embodied perspectives, participants explore spatial memory, landmark recognition, and layout editing tasks, revealing how avatar-induced perception shifts affect urban design judgments. The study bridges cognitive research with design practice, aiming to inform more inclusive and perceptually aware urban environments.

Type of work  Team work(2 person)

My role

  • Research (avatar embodiment · spatial cognition)
  • Ideation (avatar condition logic · spatial memory and layout tasks)
  • Prototype (child/adult avatars · immersive urban VR scenes)
  • Test (user study · quantitative analysis)
  • Deliver (VR demo · academic paper · presentation materials)

Avatar Embodiment Walkthrough: Demo of Urban Spatial Cognition Study

A detailed demonstration of the VR-based avatar embodiment study, featuring full-body child and adult avatars, immersive urban-scale navigation, landmark memory tasks, and interactive urban layout editing. The video illustrates how participants explore spatial memory and engage in urban design decision-making. It also visualizes participants’ movement paths, landmark recall accuracy, and layout preference outcomes, providing a clear overview of the experimental setup, core procedure, and key findings.